Mortal Kombat 2 Moves

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Kung Lao
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Hat throw: Back,Forward,Low Punch
Spin: Hold Block, Up, Up, Release Block, Rapid Low Kicks
Teleport: Down, Up
Hammer Kick: Down + High Kick (in air)

Finishing Moves
Hat Split: Forward,Forward,Forward,LK (sweeping distance)
Decapitation: Hold Low Punch, Back, Forward
Babality: Back, Back, Forward, Forward, High Kick
Friendship: Back, Back, Back, Down, High Kick
Pit Fatality: Forward, Forward, Forward, High Punch

Rayden
----------
Shock grasp: Charge High Punch for 3 seconds
Thunder God: Back, Back, Forward
Lightning bolt: Down, Forward, Low Punch
Teleport: Down, Up

Finishing Moves
Electrocution: Charge LK 5 seconds, Rapid Low Kick + Block (close)
Super Uppercut: Charge High Punch for 7 seconds (close)
Babality: Down, Down, Up, High Kick
Friendship: Down, Back, Forward, High Kick
Pit Fatality: Up, Up, Up, High Punch

Scorpion
----------
Spear: Back, Back, Low Punch
Teleport: Down, Back, High Punch
Leg Takedown: Forward, Down, Back, Low Kick
Air throw: Block (in air)

Finishing Moves
Double Slice: Hold High Punch, Forward, Down, Forward, Forward, Forward (close)
Incinerate: Up, Up, High Punch (1/2 screen)
Toasty! Incinerate: Down, Down, Up, Up, High Punch
Babality: Down, Back, Back, High Kick
Friendship: Back, Back, Down, High Kick
Pit Fatality: Down, Forward, Forward, Block

Reptile
----------
Acid spit: Forward, Forward, High Punch
Force Ball: Back, Back, High Punch + Low Punch
Invisibility: Hold Block, Up, Up, Down, Release Block, High Punch
Slide: Back + Low Kick + High Kick

Finishing Moves
Decapitation: B,B,D,LP (1/2 screen)
Silent Kill: Become invisible, Forward, Forward, Down, High Kick (close)
Babality: Down, Down, Back, Back, Low Kick
Friendship: Back, Back, Down, Low Kick
Pit Fatality: Down, Down, Forward, Forward, Block

Sub Zero
----------
Freeze: Down, Forward, Low Punch
Ground Freeze: Down, Back, Low Kick
Slide: Back + Low Kick + High Kick

Finishing Moves
Freeze Uppercut: Forward, Forward, Down, High Kick (sweeping distance)
Ice Grenade: Hold Low Punch, Back, Back, Down, Forward, Release Low Punch
Babality: Down, Back, Back, High Kick
Friendship: Back, Back, Down, High Kick
Pit Fatality: Down, Forward, Forward, Block

Mileena
----------
Sai Throw: Charge High Punch for 2 seconds
Teleport: Forward, Forward, Low Kick
Roll: Back, Back, Down, High Kick

Finishing Moves
Sais of Death: Forward, Back, Forward, Low Punch (close)
Man Eater: Charge High Kick for 3 seconds (close)
Babality: Down, Down, Down, High Kick
Friendship: D,D,D,U,HK
Pit Fatality: Forward, Down, Forward, Low Kick

Kitana
----------
Fan Lift: Back, Back, Back, High Punch
Fan Throw: Forward, Forward, High Punch + Low Punch
Fan Slice: Back + High Punch
Zip Punch: Forward, Down, Back, High Punch
Gut Bust: Low Punch + Block
Gym kick: Forward + Low Kick

Finishing Moves
Half Rip: Down, Down, Forward, Forward, Low Punch (close)
Decapitation: Forward, Forward, Down, Up (close)
Triple Decapitation: Forward, Forward, Down, Then hold: Down + Low Kick + Block + Low Punch
Babality: Back, Back, Back, High Kick
Friendship: Down, Down, Down, High Kick
Pit Fatality: Down, Down, Down, High Kick

Baraka
----------
Spark toss: Down, Back, High Punch
Slice: Back + High Punch
Shredder: Back, Back, Back, Low Punch

Finishing Moves
IMPALE: B,F,D,F,LP (close)
DECAP: B,B,B BABALITY: F,F,F,HK
FRIENDSHIP: U,F,F,HK
PIT FATALITY: F,F,D,HK

Shang Tsung
----------
One flaming skull: B,B,HP
Two flaming skulls: B,B,F,HP
Three flaming skulls: B,B,F,F,HP

Liu Kang B,F,F,BL
Kung Lao B,D,B,HK
Johnny Cage B,B,D,LP
Reptile Hold BL, U,D, release, HP
Sub Zero F,D,F,HP
Kitana BL,BL,BL
Jax D,F,B,HK
Mileena Charge HP 2 seconds
Baraka D,D,LK
Scorpion Hold BL, U,U
Rayden D,B,F,LK


Finishing Moves
Soul Stealer: U,D,U,LK (close)
DEATH FROM WITHIN: Charge HK 3 seconds (sweeping distance)
KINTARO MORPH: Charge LP 25 seconds
BABALITY: B,F,D,HK
FRIENDSHIP: B,B,D,F,HK
PIT FATALITY: Hold BL, D,D,U, release, D
Note: The Kintaro Morph requires LP to be charged for 25 seconds. Since
you don't have 25 seconds after seeing "FINISH HIM", you must start charging LP


during the match, at the very beginning, if possible.